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Metropoly Tutorial Series | Chapter 2 LIGHTS & SHADOWS

by AXYZ design

April 5, 2016

AXYZ design strikes again with a new chapter of their new tutorial series to demonstrate all the benefits of using Metropoly 3d Characters. Following the first installment where the focus was on Angles, this next chapter is about Illuminating 3D Characters and how this process becomes so easy when it comes to Metropoly Ready-Posed assets, getting perfectly accurate results right out the render engine.

CHAPTER 2 | ILLUMINATING 3D CHARACTERS

“In the second installment, we will talk a bit about lights and shadows, presenting you with a few possible examples of how you can creatively light your characters and the benefits that come with it. You don't have to worry about the technicalities in postproduction, and you have more time to play with the concept of the image, because characters are illuminated perfectly”

Stay tuned for future installments to get the most out of your AXYZ design 3d Characters.


Metropoly Tutorial Series | Chapter 1 ANGLES Metropoly Tutorial Series | Chapter 3 REFLECTIONS & MATERIALS
Metropoly Tutorial Series | Chapter 1 ANGLES
Metropoly Tutorial Series | Chapter 3 REFLECTIONS & MATERIALS


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