Mastering an(i)ma 1.7 Tutorial (III)| Stairs and Escalators
an(i)ma offers a wide range of path types to define the behaviour of actors as they move through a scene. These can be sequenced so that actors can go through many state changes to enable sophisticated interaction between characters and the architecture.
In the second tutorial of the Mastering an(i)ma series, we look at creating sequences of animations to add characters to stairs, escalators and moving walkways.
3.Using the stair path tool.
5.Creating path based animations.
6.Using the escalator path tool.
7.Updating imported animations in 3DS Max.