Metropoly Tutorial Series | Chapter 1 ANGLES
by AXYZ design
We are releasing a new tutorial series to demonstrate all the benefits of using our Metropoly 3d Characters in your visualizations. In 8 chapters, we will go from basic tips regarding angles and reflections, to advanced and detailed analysis of the entire workflow, focusing on the principles of using this assets, regardless of the modeling or render engine that you use.
CHAPTER 1 | ANGLES
In this first installment they put the light on angles. Maybe a basic concept, but something that might not be clear when it comes to 3d people. Because AXYZ design characters come in a wide range of formats, it’ll focus on techniques you can use with any modelling tool currently on the market.
|Mastering an(i)ma® 1.7 Tutorial (I) | Installation for 3ds Max||Metropoly Tutorial Series | Chapter 2 LIGHTS & SHADOWS|
|Mastering an(i)ma® 1.7 Tutorial (I) | Installation for 3ds Max|
|Metropoly Tutorial Series | Chapter 2 LIGHTS & SHADOWS|