HYPER-REALISTIC 3D PEOPLE AND
4D DIGITAL HUMANS FOR RENDERING,
ANIMATION AND CROWD SIMULATION.

WALKING 4D PEOPLE

Get access to the most impressive walking characters you've ever seen, featuring complex clothing dynamics that wrinkle and adapt as they walk.

TRULY HUMANS

Enhance the realism of the foreground and middle-ground of your 3D scenes with stunning 4D Digital Humans that feature breathtaking animations and facial expressions!

NEURAL CROWDS

Achieve top-quality images with the pre-built materials available for the most advanced rendering engines on the market, such as V-Ray, Corona, Octane, Redshift, Arnold, Maxwell, Thea, F-Storm and many other industry standards.

4D MOTION BLUR

Give your images and animations that cinematic touch that will distinguish your artwork from the ordinary, with the new physically accurate motion blur effect.

EXPLORE REAL-TIME WITH UNREAL ENGINE!

Gain ultimate performance capabilities to create mind-blowing immersive experiences in Unreal and populate them with realistic animated characters to discover human-scale perceptions like never before!

PERFECT SHADING

Achieve top-quality rendering with the pre-built materials available for the most advanced rendering engines on the market, such as V-Ray, Corona, Octane, Redshift, Arnold, Maxwell, Thea, F-Storm and many other industry standards.

EDITING TOOLS

You can add characters who realistically walk, run, navigate slopes, ride escalators, tackle moving walkways and climb stairs realistically. Whatever your scene’s topology, you can add crowd animated characters that explore every corner.

IRREGULAR TERRAIN

Thanks to anima®'s adaptive placement, area and walkway tools, crowd characters can walk, run and stand on nearly any surface. Just define an area and the 3d people are projected onto the background geometry. Press play and animations adapt automatically to the terrain for flawless integration.

STAND, SIT, CHEER AND MORE!

Fill scenes with standing and seated 3d characters using an extensive range of animations, or import more from 3rd party sources. Characters can move from walkways to fixed areas to socialize.

YOUR OWN CHARACTERS AND MOTIONS

You are not limited to the bundled content. Using anima®'s crowd editing tools it’s easy to import and use 3rd party rigged characters and motion capture data.

TOP INDUSTRY STANDARD EXPORTERS

Import sophisticated and complex crowd animations with ease in your favorite 3D modeling through FBX, OpenCollada or V-Ray Scene formats with our built-in exporter!

RAMPS, STAIRS, ESCALATORS, WALKWAYS!

With its easy-to-use motion editing tools, anima® enables you to create actors that walk, run, navigate slopes, ride escalators, tackle moving walkways and climb stairs realistically.

DRAG & DROP

Get access to hundreds of realistic 3D Human assets and start populating your still rendering projects directly from 3ds Max®, Maya®, Cinema 4D®; and Unreal Engine 4® with a simple and intuitive interface.

STILL RENDERS & ANIMATIONS

Add life to your Archviz or any other visualization project! anima® brings up a toolset to easily populate your still renderings and animation videos using our 3D Scanned Metropoly® Ready-Posed and Metropoly® Rigged 3D Human models.

THOUSANDS OF 3D HUMANS

You can get thousands of 3D Ready-Posed, rigged and animated 4D Digital humans with facial gestures and clothing movements, directly in our online store or by joining the anima ALL subscription program.

 

1. MODEL

Define walking surfaces, obstacles and collision geometries for your simulation directly in 3ds Max®, Maya® or Cinema 4D® and send them to anima® within a click while working and refining your visualization project animations!

2. GATHER

Populate your visualization projects either using anima® Stand-Alone to create complex crowd simulations, or accessing  hundreds of realistic 3D Human directly from 3ds Max®, Maya®, Cinema 4D® and
Unreal Engine® through anima® Drag & Drop panel.

3. SYNCHRONIZE

Through a solid live linking, anima® alive™ will automatically keep projectsgeometries and cameras synchronized with 3ds Max®, Maya® and Cinema 4D® for a quick smooth workflow and perfect control of your crowd simulations and character placement.

4. RENDER

anima® will convert and optimize Metropoly® Rigged, Ready-Posed or any third party 3D people model to output realistic images or animations using the most advanced renderers in the industry such as V-Ray, Corona, Octane, Arnold, Maxwell, and more!

4D PEOPLE: NEURAL CROWDS
 

4D PEOPLE: Neural crowds

See in action the new neural network-based crowd generation engine, which uses AI trained on thousands of motion-captured movements to create natural and realistic crowds.

4D PEOPLE: SEAMLESS WALKING
 

4D PEOPLE: Seamless walking

The new 4D walking people offer extreme naturalness, facial expressions and clothing deformations, and adapt to the trajectories required by your close-up and mid-camera shots.

4D PEOPLE: TRULY HUMANS
 

4D PEOPLE: Truly humans

  See an example of using a 4D character in close-up, where you can see the realism of its movements and the impressive light and shadow effects that can be achieved.

Still have doubts?

When you purchase anima® PRO, you will be able to add more 3d people characters as you need them and purchase them under a perpetual royalty-free license (see EULA). If instead, you opt to subscribe to anima® ALL, the 3d human content will be given on a rental basis for the duration of the service.

You can buy more characters directly through the application or simply in our online store. Once the purchase is made, anima® will detect it and download the 3d people models automatically. If you choose to subscribe to anima® ALL, you will have access to all the 3d, 4d, rigged characters available in the store and future 3d human models that will be released throughout the year.

The anima® ALL subscription allows you to use the contracted seats from anywhere by simply registering the devices that will access the service. By purchasing a seat you can register up to 4 machines to use the same license as long as it is not concurrent.

NO. anima® is a Stand-Alone character animation application. It uses a set of Connectivity Plugins to import and render the animated human scenes on Autodesk 3DS Max®, Autodesk Maya®, Maxon Cinema 4D® and Epic Unreal Engine®. Connectivity Plugins are included and provided with the software installer.

If you use 3ds Max, Cinema 4D, Maya or Unreal Engine you will be able to import and render the scenes and characters generated with anima® through the plugins supplied with the product. On the other hand, if the characters that compose your scene have been acquired on-demand and are NOT subscription-based, you will be able to export both scenes and the characters to several standard formats (FBX, COLLADA, ALEMBIC).

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VIDEOS

Find the best tutorials and learn tips and tricks to get the most out of our products.

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DOCUMENTATION

Add animated 3d characters with lifelike motions to your projects. Read all about Anima in our comprehensive documentation.

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SUPPORT

If you experience a specific problem for which a solution is not available in the product documentation, please don't hesitate to send a ticket to our technical support team.

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FAQ

Find answers to frequently asked questions about our products and services.

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