Author:AXYZ DESIGN
Date:2024-06-25
ANIMA 5.5 UPDATE
COMES TO 3DS MAX, CINEMA 4D AND UNREAL ENGINE
DISCOVER CRUCIAL NEW FEATURES FOR EVEN MORE REALISTIC ANIMATIONS ACROSS MULTIPLE PLATFORMS
This update gives 3D designers the advantage to bring their ideas to life with even more realistic 4D character animations, streamline their workflow in 3ds Max, achieve greater flexibility and precision in Cinema 4D, and better performance in Unreal Engine
What’s new?
- Enhanced animation realism in anima
With improved information for 4D characters, anima continues to push the boundaries of animation realism. Whether you're creating complex scenes or simple animations, the new updates ensure smoother, more detailed outputs.
- Animation and 4D character texture improvements in 3ds Max
Now, you can offset animations in time, animate with keyframes, and modify the time range at any point. Enhanced texture updating for 4D characters and material rebuilds streamline your workflow, while added support for 3ds Max 2025 keeps you ahead of the curve.
- Improved camera synchronization in Cinema 4D
Cinema 4D users will enjoy improved camera synchronization and the ability to modify the time range at any point. These features provide greater flexibility and precision, allowing you to perfect your scenes with ease.
- Better performance and precision in Unreal Engine
Unreal Engine users are set to benefit from advanced LOD configuration, significant performance improvements, and new blueprint functionalities for 4D characters. Support for UE 5.4 ensures you're always working with the latest technology, maximizing efficiency and output quality.
- Virtual productions with Pixotope
The latest version of Anima now supports Pixotope version 23.2, making it easier than ever to integrate Anima into your virtual productions. This support enhances your ability to create immersive, dynamic environments.
5.5 Changelog
New features
- Anima: Improved information for 4D characters.
- 3dsMax: Animation can now be offset in time and animated with keyframes.
- 3dsMax: Time range can be modified at any point, including the initial time..
- 3dsMax: Support added for 3ds Max 2025.
- 3dsMax: Enhanced texture updating for 4D characters.
- 3dsMax: Material rebuild now affects dropped actors.
- Cinema4D: Time range can be modified at any point, including the initial time.
- Cinema4D: Improved camera synchronization.
- Unreal: Advanced LOD configuration in project settings.
- Unreal: Significant performance improvements.
- Unreal: 4D characters' animation duration can be retrieved from blueprints.
- Unreal: Reset animation to any time can be called from blueprints for 4D characters.
- Unreal: Changeable time multiplier for 4D characters.
- Unreal: Decals are not longer affecting 4D characters.
- Unreal: Support for UE 5.4 (with known issues!).
- Unreal Engine® Plugin: Advanced LOD configuration in project settings.
- Unreal Engine® Plugin: Significant performance improvements.
- Unreal Engine® Plugin: 4D characters’ animation duration can be retrieved from blueprints.
- Unreal Engine® Plugin: Reset animation to any time can be called from blueprints for 4D characters.
- Unreal Engine® Plugin: Changeable time multiplier for 4D characters.
- Unreal Engine® Plugin: Decals are not longer affecting 4D characters.
- Maya® Plugin: Support added for Maya 2025.
- Pixotope® Plugin: Support for version 23.4.
Bug fixes
- Anima: Corrected wrong behavior on actors when setting variations.
- Anima: Prevented the use of the same path for the purchases folder and project path.
- Anima: Fixed issues with importing models containing Chinese characters.
- All plugins: Resolved issue of missing actors on duplicated subscription assets.
- All plugins: Fixed issue where duplicated subscription assets did not work if the parent was not used.
- All plugins: Fixed problem when setting a large number of variations.
- All plugins: Anima Drop Library now properly updates when models are downloaded from it.
- 3dsMax: Fixed crash when saving a scene after adding and removing a Drop model.
- 3dsMax: Resolved animation issue with frozen 4D characters.
- 3dsMax: Fixed random startup crash when Tyflow was present on the system.
- Cinema4D: Added support for C4D 2024 network render.
- Cinema4D: Fixed issue causing missing actors not to render.
- Cinema4D: Resolved hang issue when creating and synchronizing a new scene under certain conditions.
- Cinema4D: Fixed unresponsive UI after canceling import operations.
- Cinema4D: Resolved minor UI issues.
- Unreal: Fixed time offset problems.
Update to anima 5.5
If you are already an Anima user, the application will prompt you to update automatically when you launch it. Alternatively, you can visit the documentation website to download the latest version directly.