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ANIMAANIMATION3D PEOPLE CROWDANIMATED 3D PEOPLERENDER
Reading time
0.6 min

3.0.2 EDITING MODE: ACTOR TEXTURES AND VARIATIONS

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With anima© texturing tools you'll have the ability to quickly and effortlessly generate limitless color variations for your characters. Using the easy to understand editor view you can specify exactly which sub materials will be used to limit color variations to an individual or a selection of parts of the model. This is ideal for preserving skin and hair while randomizing clothing for example. For even more control the Hue, Saturation, Lightness, and threshold sliders allow you to protect parts of texture based on image information.

Here you'll learn how you can customize each actor textures and configure different color variations of their clothes and skins to hide repetitions in your simulations.

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