NEW 3D READY-POSED PEOPLE COLLECTION RELEASED!
FOR 3DS MAX, CINEMA 4D, LIGHTWAVE & ANIMA! A set of 3D characters designed to perfectly match all your environment renders, making your artwork and visualizations more impressive! DISCOVER!
ANIMA© COFFEE BREAK TALKS, UP COMING EVENTS!
Take a short break and meet anima© team in our live streaming event! It’s a great opportunity to learn the best practices, exchange and share ideas for anima©, and be part of a smart growing community. anima© Coffee Break Talks is an exciting new weekly free webinar for 3d artists engage in professional exchanges and discussions, and to learn from and share best practices and methods on 3d people animation and rendering. We encourage you to share ideas, information and experiences with other fellow professionals and chat with the development and support team behind anima©.
NEW 3D READY-POSED PEOPLE COLLECTION RELEASED!
New 3d Ready-Posed people collection released! FOR 3DS MAX, CINEMA 4D, LIGHTWAVE & ANIMA! A set of 3D characters designed to perfectly match all your environment renders, making your artwork and visualizations more impressive! DISCOVER! Start populating your scenes using your favorite renderer such as V-Ray, Corona, Octane, Redshift, Arnold, Thea, ART with ANIMA LITE!
ANIMA© BASKETBALL ARENA SIMULATION
INTEL BASKETBALL ARENA SIMULATION Explore the game-changing potential of real-time design in this replay from a recent Unreal Studio Experience Design event where you will discover how anima© has been used to create a Basketball Arena simulation. The Glimpse Group and Intel are developing a massive realtime simulation to show the power of the new Intel i9 hardware. 25,000 animated characters were added to a stadium project prodived by HOK. WATCH NOW!
ANIMA© COFFEE BREAK TALKS MEETING!
TAKE A COFFEE BREAK EVERY WEEK WITH AXYZ Take a short break and meet anima© team in our live streaming event! It’s a great opportunity to learn the best practices, exchange and share ideas for anima©, and be part of a smart growing community. anima© Coffee Break Talks is an exciting new weekly free webinar for 3d artists engage in professional exchanges and discussions, and to learn from and share best practices and methods. We encourage you to share ideas, information and experiences with other fellow professionals and chat with the development and support team behind anima©. UP COMING EVENT 3 May 2018 | WALK INTO ANIMA PATH TOOL AND BE ONE STEP AHEAD! Thursday, at 5:00 PM The path to
NEW 3D READY-POSED PEOPLE COLLECTION RELEASED!
New 3d Ready-Posed people collection released! FOR 3DS MAX, CINEMA 4D, LIGHTWAVE & ANIMA! A set of 3D characters designed to perfectly match all your environment renders, making your artwork and visualizations more impressive! DISCOVER! Start populating your scenes using your favorite renderer such as V-Ray, Corona, Octane, Redshift, Arnold, Thea, ART with ANIMA LITE!
ANIMA + RENDERWOW
RENDERWOW NOW SUPPORTS ANIMA® VERSION 3! We are happy to announce Renderwow supports anima®, the fastest character animation application designed for 3D Artists and architects for quickly and easily creating stunning 3D animated humans in seconds, available for 3ds Max, Cinema 4D. Read more...
ANIMA VIDEO TRAINING
OVER 7 HOURS OF VIDEO TRAINING! In this anima© Course, we will learn to generate crowds in minutes and use them as TV backgrounds and films and give life to the architectural scenes without effort. anima© is the first population tool available for Epic Unreal Engine, 3ds Max and Cinema 4D to help architects, designers and 3D professionals incorporate hundreds of realistic characters into their scenes. Historically generating crowds has always been a subject reserved for important animation studios, which will have large budgets, and could collaborate with many expert artists willing to accept being subjected to strenuous workdays. They used to be expensive and long-planned productions, out of the reach of a […]
CGTRADER INTERVIEW
AXYZ Studios: innovation, the convergence of games and architectual visualization, and populating stadiums with 3d models of people Gone are the days of simple cutouts of people in static architectual visualizations! AXYZ Design studio is the leading innovator in archviz, bringing high-end dynamic assets and software to professional architects, the movie industry and everyone in between. In this interview, Diego Gadler, the CEO of AXYZ Design, shares his insights and experience in archviz, the blurring lines between games, VFX and archviz, and the huge potential of ANIMA – the first and widely used crowd simulator...
MUSTANG SCORPION EDITION
This great image was done and shared with us by Carlos Colorsponge, a great 3d Artist working at RealtimeUK. This company creates some of the most exciting marketing films in the world and has specialized their talent in the creation of imagery for automotive industry. The Ford Mustang model was created by Andreas Ezelius. Work in progress images are provided and can also be seen here: https://www.behance.net/gallery/60942343/1968-Ford-Mustang-GT-Fastback
NEW 3D READY-POSED PEOPLE COLLECTION RELEASED!
Image courtesy of CG-Projects, a creative studio specializing in the creation of architectural visualization, animation, virtual tours and interactive visualization apps. New 3d Ready-Posed people collection released! FOR 3DS MAX, CINEMA 4D, LIGHTWAVE & ANIMA! A set of 3D characters designed to perfectly match all your environment renders, making your artwork and visualizations more impressive! DISCOVER! Start populating your scenes using your favorite renderer such as V-Ray, Corona, Octane, Redshift, Arnold, Thea, ART with ANIMA LITE!
ANIMA 3 | LIVE STREAMING SESSIONS
https://www.youtube.com/watch?v=ivS-khhUDKI OPEN LIVE STREAMING CHAT Live YouTube Streaming: Check out Anima's new V3 Release December 20th, 2017 16:00 CET by Michael McCarthy Join Michael for a tips & Tricks session showing how to create animated characters. In this quick 10 minute live event we will look at setting up and importing new motions to use in your Anima projects. Michael McCarthy, an accomplished 3D artist and trainer from Boston, Massachusetts, USA. Michael’s skills in the 3D field are built on many years of fine arts training. Character animation and photo real rendering are among Michael’s passions. As an author and contributor to many 3D publications like 3D Artist, and 3D World Magazine